"You're walking through the forest when you're attacked by goblins - roll to attack!"
Looking to get started playing Dungeons and Dragons? Here's all of the official resources held at Christchurch City Libraries.
One of the core rulebooks for the 4th edition of Dungeons and Dragons. The Player's Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and…
One of the core rulebooks for the 4th edition of Dungeons and Dragons. It features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels…
One of the core rulebooks for Dungeons and Dragons 4th edition. This core rulebook presents hundreds of monsters for your D&D campaign. Classic monsters such as centaurs and frost giants make their first 4th edition appearance here. In…
A supplement for Dungeons and Dragons 4th edition to support play in the Forgotten Realms campaign setting. Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the…
One of three core rulebooks for playing Dungeons and Dragons 5th edition, the current supported edition. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much…
One of three core rulebooks for playing Dungeons and Dragons 5th edition, the current supported edition. The Dungeon Master's Guide teaches you how to run D&D adventures for your players-- how to invent monsters for them to fight,…
One of three core rulebooks for playing Dungeons and Dragons 5th edition, the current supported edition. Inside the Monster Manual you'll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help…
Support for 5th edition. Volo's Guide to Monsters provides something exciting for players and Dungeon Masters everywhere. A deep dive into the lore behind some of D&D's most popular and iconic monsters. Dozens of monsters new to the fifth…
Support for 5th edition. It features over twenty-five new subclasses for the character classes in the Player's Handbooks, dozens of new spells and additions for character creation, and tools for Dungeon Masters to freshen up and enhance…
Support for 5th edition. Discover the truth about the great conflicts of the D&D multiverse in this supplement. In addition to Mordenkainen’s musings on the endless wars of the multiverse, the book contains game statistics for dozens of…
Support for 5th edition (includes new subclasses and character classes). Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master’s Guide. Baked in you'll…
Support for 5th edition (includes new playable races and new monsters). Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Hailing from every…
Adventures for 5th edition. It provides the setting of Saltmarsh, a sleepy fishing village on the precipice of destruction. Play through classic and new seafaring adventures that will take your players from Level 1 to Level 12, or just…
Adventure for 5th edition. Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.…
Adventure for 5th edition. Explore the mega-dungeon of the Undermountain, ruled by the Mad Mage. This adventure picks up where "Waterdeep: Dragon heist" leaves off, taking characters from 5th level or higher all the way up to Level 20.…
Adventures for 5th edition. Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Some are classics that have hosted an untold number of adventurers, while others are some of the most…
Adventures for 5th edition. Candlekeep Mysteries is a collection of seventeen short, stand-alone D&D adventures designed for characters of levels 1-16. Each adventure begins with the discovery of a book, and each book is the key to a door…
Setting and adventure for 5th edition. Create your own 'Critical Role' campaign with this sourcebook! Explore the continent of Wildemount - a land of war, betrayal, and swashbuckling adventure. New monsters, spells, magic items, and…
Setting and adventure for 5th edition. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where…